

<p><span class='entry-date'>Published on March 24, 2020</span></p>{"id":4725,"date":"2020-03-24T17:52:43","date_gmt":"2020-03-24T09:52:43","guid":{"rendered":"https:\/\/www.akademisains.gov.my\/asmsj\/?p=4725"},"modified":"2020-04-22T17:43:31","modified_gmt":"2020-04-22T09:43:31","slug":"asm-sc-j-vol-13-special-issue-3-2020-for-ciidt2018","status":"publish","type":"post","link":"https:\/\/www.akademisains.gov.my\/asmsj\/asm-sc-j-vol-13-special-issue-3-2020-for-ciidt2018\/","title":{"rendered":"ASM Sc. J., Vol. 13, Special Issue 3, 2020 for CIIDT2018"},"content":{"rendered":"<div class=\"wpb-content-wrapper\"><p>[vc_row disable_element=&#8221;yes&#8221;][vc_column][vc_btn title=&#8221;Download PDF&#8221; align=&#8221;center&#8221; i_icon_fontawesome=&#8221;fa fa-file-pdf-o&#8221; button_block=&#8221;true&#8221; add_icon=&#8221;true&#8221; link=&#8221;url:https%3A%2F%2Fwww.akademisains.gov.my%2FASMScJ%2F%3Fmdocs-file%3D2543|||&#8221;][\/vc_column][\/vc_row][vc_row][vc_column][vc_column_text]<\/p>\n<p><a href=\"https:\/\/www.akademisains.gov.my\/asmsj\/article\/cristal-a-game-based-intelligent-tutoring-system\/\"><strong>CRISTAL: A Game based Intelligent Tutoring System for Learning Mathematics in Malaysian Polytechnics<\/strong><\/a><br \/>\n<em>Nur Azlina Mohamed Mokmin<\/em><\/p>\n<p><a href=\"https:\/\/www.akademisains.gov.my\/asmsj\/article\/tangible-programming-environment-by-using-ar-markers\/\"><strong>Tangible Programming Environment by using AR Markers<\/strong><\/a><br \/>\n<em>Momoko Irie, Akiyoshi Miyatake and Keiichi Shiraishi<\/em><\/p>\n<p><a href=\"https:\/\/www.akademisains.gov.my\/asmsj\/article\/data-augmentation-for-lyrics-emotion-estimation\/\"><strong>Data Augmentation for Lyrics Emotion Estimation<\/strong><\/a><br \/>\n<em>Asaki Kataoka, Manabu Sasayama and Kazuyuki Matsumoto<\/em><\/p>\n<p><a href=\"https:\/\/www.akademisains.gov.my\/asmsj\/article\/real-time-monitoring-system-of-students-understanding-level-with-tablets\/\"><strong>Real-time Monitoring System of Students\u2019 Understanding Level with Tablets<\/strong><\/a><br \/>\n<em>Hideyuki Takajo<\/em><\/p>\n<p><a href=\"https:\/\/www.akademisains.gov.my\/asmsj\/article\/application-of-geometers-sketchpad-in-malaysian-schools-a-literature-review\/\"><strong>Application of Geometer\u2019s Sketchpad in Malaysian schools: A Literature Review<\/strong><\/a><br \/>\n<em>Shu Ling Wong, Su Luan Wong and Ahmad Fauzi Mohd Ayub<\/em><\/p>\n<p><a href=\"https:\/\/www.akademisains.gov.my\/asmsj\/article\/methods-for-measuring-engagement-in-the-blended-learning-environment\/\"><strong>Methods for Measuring Engagement in the Blended Learning Environment: A Review Paper<\/strong><\/a><br \/>\n<em>Reem Sulaiman Baragash<\/em><\/p>\n<p><a href=\"https:\/\/www.akademisains.gov.my\/asmsj\/article\/examining-kindergarten-students-motivation-on-augmented-reality-apps\/\"><strong>Examining Kindergarten Students\u2019 Motivation on Augmented Reality Apps: A Survey using Emoticons<\/strong><\/a><br \/>\n<em>Nurullizam Jamiat and Noor Fatin Nadia Othman<\/em><\/p>\n<p><a href=\"https:\/\/www.akademisains.gov.my\/asmsj\/article\/incorporating-rewards-as-engagement-motivational-element\/\"><strong>Incorporating Rewards as Engagement-Motivational Element in Digital Traditional Games<\/strong><\/a><br \/>\n<em>Wan Ahmad Jaafar Wan Yahaya and Noraziah ChePa<\/em><\/p>\n<p><a href=\"https:\/\/www.akademisains.gov.my\/asmsj\/article\/peer-interaction-patterns-in-a-collaborative-learning-environment\/\"><strong>Peer Interaction Patterns in a Collaborative Learning Environment Using Google Docs<\/strong><\/a><br \/>\n<em>Siti Nazleen Abdul Rabu and Nor Shahida Badlishah<\/em><\/p>\n<p><a href=\"https:\/\/www.akademisains.gov.my\/asmsj\/article\/digital-game-based-language-learning-a-review-of-research-trends\/\"><strong>Digital Game-Based Language Learning: A Review of Research Trends on Second Language Acquisition<\/strong><\/a><br \/>\n<em>Nur Izzah Osman and Siti Nazleen Abdul Rabu<\/em><\/p>\n<p><a href=\"https:\/\/www.akademisains.gov.my\/asmsj\/article\/exploring-the-use-of-mobile-apps-for-learning\/\"><strong>Exploring the Use of Mobile Apps for Learning: A Case Study on Final Year Engineering Undergraduates in Malaysia<\/strong> <\/a><br \/>\n<em>Jeya Amantha Kumar, Segar Rajamanickam and Sharifah Osman<\/em><\/p>\n<p><a href=\"https:\/\/www.akademisains.gov.my\/asmsj\/article\/exploring-the-potential-of-my-speaking-app\/\"><strong>Exploring the Potential of My Speaking App as a Non-Face-To-Face (NF2F) Language Learning in 4.0 Education<\/strong><\/a><br \/>\n<em>Fazilawati Harun and Supyan Hussin<\/em><\/p>\n<p><a href=\"https:\/\/www.akademisains.gov.my\/asmsj\/article\/developing-mobile-learning-contents-using-mloc\/\"><strong>Developing Mobile Learning Contents Using MLOC<\/strong><\/a><br \/>\n<em>Yussuf Yakubu, Muhammad Rafie Mohd Arshad, Rogers Phillip Bhalaluses, Hasimah Mohamed and Mu&#8217;azu Abubakar Ahmed<\/em><\/p>\n<p><a href=\"https:\/\/www.akademisains.gov.my\/asmsj\/article\/abstract-or-realistic-style-inclusive-designing-for-student-experience\/\"><strong>Abstract or Realistic Style: Inclusive Designing for Student Experience in Educational Games<\/strong><\/a><br \/>\n<em>Lilian Lee Shiau Gee and Jasni Dolah<\/em><\/p>\n<p><a href=\"https:\/\/www.akademisains.gov.my\/asmsj\/article\/leaderboard-analysis-review-behind-the-usage-in-gamification\/\"><strong>Leaderboard; Analysis Review Behind the Usage in Gamification<\/strong><\/a><br \/>\n<em>Mageswaran Sanmugam and Hasnah Mohamed<\/em><\/p>\n<p><a href=\"https:\/\/www.akademisains.gov.my\/asmsj\/article\/a-historical-educational-game-for-learning-support\/\"><strong>A Historical Educational Game for Learning Support: Design and Evaluation of Pre-Mortem<\/strong><\/a><br \/>\n<em>Suhaila Khalip, Muhammad Amirul Ramli and Muhammad Irsyad Abdullah<\/em><\/p>\n<p><a href=\"https:\/\/www.akademisains.gov.my\/asmsj\/article\/fabricated-and-shia-malay-translated-hadith-as-negative-fuzzy-logic-ranking\/\"><strong>Fabricated and Shia Malay Translated Hadith as Negative Fuzzy Logic Ranking Indicator on Malay Information Retrieval<\/strong><\/a><br \/>\n<em>Shaiful Bakhtiar Rodzman, Sumayyah Hasbullah, Normaly Kamal Ismail, Nurazzah Abd Rahman, Zulhilmi Mohamed Nor and Ahmad Yunus Mohd Noor<\/em>[\/vc_column_text][\/vc_column][\/vc_row]<\/p>\n<\/div>","protected":false},"excerpt":{"rendered":"<p>[vc_row disable_element=&#8221;yes&#8221;][vc_column][vc_btn title=&#8221;Download PDF&#8221; align=&#8221;center&#8221; i_icon_fontawesome=&#8221;fa fa-file-pdf-o&#8221; button_block=&#8221;true&#8221; add_icon=&#8221;true&#8221; link=&#8221;url:https%3A%2F%2Fwww.akademisains.gov.my%2FASMScJ%2F%3Fmdocs-file%3D2543|||&#8221;][\/vc_column][\/vc_row][vc_row][vc_column][vc_column_text] CRISTAL: A Game based Intelligent Tutoring System for Learning Mathematics<span class=\"excerpt-hellip\"> [\u2026]<\/span><\/p>\n","protected":false},"author":1,"featured_media":4807,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[73,82,85],"tags":[],"class_list":["post-4725","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-research-articles","category-review","category-special-issue"],"jetpack_featured_media_url":"https:\/\/www.akademisains.gov.my\/asmsj\/wp-content\/uploads\/sites\/6\/2020\/03\/shutterstock_321517772.jpg","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.akademisains.gov.my\/asmsj\/wp-json\/wp\/v2\/posts\/4725","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.akademisains.gov.my\/asmsj\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.akademisains.gov.my\/asmsj\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.akademisains.gov.my\/asmsj\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.akademisains.gov.my\/asmsj\/wp-json\/wp\/v2\/comments?post=4725"}],"version-history":[{"count":2,"href":"https:\/\/www.akademisains.gov.my\/asmsj\/wp-json\/wp\/v2\/posts\/4725\/revisions"}],"predecessor-version":[{"id":5098,"href":"https:\/\/www.akademisains.gov.my\/asmsj\/wp-json\/wp\/v2\/posts\/4725\/revisions\/5098"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.akademisains.gov.my\/asmsj\/wp-json\/wp\/v2\/media\/4807"}],"wp:attachment":[{"href":"https:\/\/www.akademisains.gov.my\/asmsj\/wp-json\/wp\/v2\/media?parent=4725"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.akademisains.gov.my\/asmsj\/wp-json\/wp\/v2\/categories?post=4725"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.akademisains.gov.my\/asmsj\/wp-json\/wp\/v2\/tags?post=4725"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}